Adobe® Flash® CS5: Level 3
Course Specifications
Course number: 084391
Course length: 1.0 day(s)
Course Description
Course Objective: You will build Flash applications using the advanced features of Flash CS5 and ActionScript 3.0.

Target Student: This course is intended for Flash designers and developers who want to master the skills required to develop robust applications using Flash CS5 with ActionScript 3.0. This course covers the Adobe Certified Associate and Adobe Certified Expert test objectives, and is intended to help prepare students to take the Adobe Certified Associate and Adobe Certified Expert exams.

Prerequisites: To gain the most from this course, students should have taken the following Element K courses: Adobe® Flash® CS5: Level 1 and Adobe® Flash® CS5: Level 2 or have equivalent knowledge. They must also have a desire to expand their knowledge of ActionScript 3.0. 
Hardware Requirements
•	1 GHz or faster processor 
•	1 GB of RAM or above 
•	3.5 GB of available hard-disk space for software installation; additional free space required during installation (cannot install on flash-based storage devices) and an additional 500 MB to run the course 
•	Color monitor with 1024 x 768 resolution and a 32-bit video card 
•	DVD-ROM drive 
•	Internet connection 
Software Requirements
Each computer requires the following software:
•	Adobe® Flash® CS5 Professional 
•	Adobe® Flash® Player 10 
•	QuickTime® 7.6.2 for Microsoft® Windows® XP 
Course Objectives
Upon successful completion of this course, students will be able to: 
•	build a robust application using Flash. 
•	use videos in Flash CS5. 
•	program using advanced ActionScript code. 
•	deploy a Flash application. 
Course Content
Lesson 1: Building an Application
Topic 1A: Import Assets for an Animation 
Topic 1B: Edit Animations 
Topic 1C: Build a Navigation Structure 
Lesson 2: Using Videos in Flash
Topic 2A: Encode Video Objects 
Topic 2B: Add Videos to a Movie 
Lesson 3: Programming with Advanced ActionScript
Topic 3A: Introduction to Object-Oriented Programming 
Topic 3B: Use ActionScript for Animations 
Topic 3C: Load Data from an External Source 
Topic 3D: Create Custom Classes 
Lesson 4: Deploying a Flash Application
Topic 4A: Create a Preloader 
Topic 4B: Publish a Flash Application 
Appendix A: Localizing Content in Flash 
Appendix B: Testing and Debugging a Flash Application 
Appendix C: Exporting a Flash Application 
Appendix D: Adobe® Flash® CS5 New Features