Adobe® Flash® CS6: Part 1
Course Specifications
Course Number: 
092041
Course Length: 
1 day
Course Description
Overview: 
The tools available in Adobe® Flash® CS6 can be used to create and manipulate a variety of graphics and animations ranging from simple designs to complex animated sequences. In this course, you will learn to navigate the Adobe® Flash® CS6 interface, and gain knowledge in using the tools and features necessary for drawing graphics and creating a website that contains an animated introduction. 
Course Objectives:
Target Student: 
The target student for this course is a designer or developer who is new to Flash. The student may be a graphic designer, website developer, multimedia designer, or game designer. This course, combined with the Logical Operations Adobe® Flash® CS6: Part 2 course, covers the Adobe Rich Media Communication using Adobe Flash CS6 objectives, and is intended to help prepare students to take the Adobe Certified Associate exam. 
Prerequisites: 
To ensure your success in this course, you should be familiar with the Windows environment, have a strong sense of the Web and its terminologies, have a basic frame of reference for graphic and design applications, and have a desire to know the basic terminologies and components of ActionScript and its role as a Flash programming language. You can obtain this level of skill and knowledge by taking the following Logical Operations course: Introduction to Personal Computers Using Windows 7. 
Course-specific Technical Requirements
Hardware
For this course, you will need one computer for each student and one for the instructor. Each computer will need the following minimum hardware configurations: 
•	Intel® Pentium® 4 or AMD Athlon® 64 processor
•	2 GB of RAM (3 GB recommended)
•	3.5 GB of available hard-disk space for installation; additional free space required during installation
•	1,024 × 768 display (higher resolution recommended, if available)
•	DVD-ROM drive
•	Broadband Internet connection for software activation and access to online services
Instructor Hardware
Additionally, the instructor will require a projection system to display the instructor's computer screen.
Software
Each student and instructor computer require the following:
•	Each computer (students and instructor) will require Flash® Professional CS6
•	Microsoft® Windows® XP with Service Pack 3 or Windows 7 (Windows 7 recommended)
•	Apple® QuickTime® 7.6.6 software required for multimedia features
•	Java™ Runtime Environment 1.6 (included)
Instructor Software
The instructor computer (but not student computers) will require Microsoft® PowerPoint® to present the course slides.
Course Content
Lesson 1: Getting Started with Flash CS6 
Topic A: Identify Components of the Flash CS6 Interface 
Topic B: Identify Elements of a Flash Project 
Topic C: Customize the Flash CS6 Interface 
Lesson 2: Planning a Flash Project 
Topic A: Establish Project Requirements and Documentation 
Topic B: Implement Best Practices in Rich Media Design 
Lesson 3: Creating Illustrations in Flash 
Topic A: Start a New Project 
Topic B: Draw Basic Shapes 
Topic C: Draw Advanced Shapes 
Topic D: Add Static Text 
Lesson 4: Organizing the Project 
Topic A: Use Folders to Organize the Library 
Topic B: Use Symbols to Organize for Reuse 
Topic C: Use Layers to Create Visual Depth 
Lesson 5: Importing Assets into Flash 
Topic A: Use Copyrighted Material 
Topic B: Import Bitmap and Vector Images 
Topic C: Optimize Bitmap Images for Flash 
Lesson 6: Creating Animation 
Topic A: Create Frame-by-Frame Animation 
Topic B: Create Tweens and Embedded Animation 
Topic C: Create Motion Tween Animations 
Topic D: Animate a Mask 
Topic E: Create a Button Rollover 
Topic F: Working with Motion Paths 
Lesson 7: Adding Basic ActionScript 
Topic A: Use ActionScript to Control Animation 
Topic B: Add Button Actions 
Appendix A: Adobe Flash CS6 ACA Certification Exam Objectives 
Appendix B: Adobe Flash CS6 ACE Certification Exam Objectives